Principled generation of expressive behavior in an interactive exhibit

7/14/99


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Table of Contents

Title page

Concept (ALIVE, MIT)

Constraints

System architecture

Action expression problem (P.Sengers)

Expressivator (P.Sengers)

Towards a principled solution

Emotion categorization (N.Frijda)

Emotion categorization (N.Frijda)

Towards a principled solution

Lessons from control architecture design

The invisible person

Expressive behavior in the invisble person

The invisible person team

Author: Paolo Petta

Email: paolo(DOT)petta(AT)ofai(DOT)at

Home Page: /research/agents/

Other information:
Poster at Autonomous Agents�99 Workshop: "Emotion-Based Agent Architectures" (EBAA), Seattle, WA, May 1999.